What are your favorite game genres?
May 15, 2013 7:55:46 GMT -7
Post by TreyGamr58 on May 15, 2013 7:55:46 GMT -7
Choose which of the following are your favorite game genre! You can choose up to 10!
No, they are not in any intentional order...
Here are descriptions of all the genres I put up. Most of them were taken from Wikipedia.
Action/Adventure (Platformers count here) - A combination of an adventure game genre and the action game genre which results in a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving alongside emphasizing physical challenges, including hand–eye coordination, reaction-time, and fighting conflicts. (A platform game (or platformer) is a video game which requires an avatar to jump to and from suspended platforms and/or over obstacles (jumping puzzles) to advance the game.)
RPG (Role-Playing Games) - A game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making or character development. A role-playing video game is in which players control a character or team who undertake quests, and may include capabilities that advance using statistical mechanics. These games often share settings and rules with tabletop RPGs, but emphasize character advancement more than collaborative storytelling
Fighting, beat 'em ups, & Hach n' Slashes - Fighting a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as blocking, counter-attacking, and chaining together sequences of attacks known as "combos". The genre is related to but distinct from beat 'em ups, a video game genre featuring melee combat between the protagonist and an improbably large number of underpowered enemies. These games typically take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical or fantasy themes. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, though some later games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. These games are noted for their simple gameplay, a source of both critical acclaim and derision. Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Hack and slash or hack and slay, abbreviated H&S or HnS, refers to a type of gameplay that emphasizes combat. "Hack and slash" was originally used to describe a play style in tabletop role-playing games, carrying over from there to MUDs, MMORPGs, and video games in general. In console- and arcade-style video games, the usage specifically implies a focus on combat with hand-to-hand weapons. In other contexts it is more general, and an archer or unarmed martial artist may participate as fully in a hack and slash game, or be as hack-and-slash oriented as an individual, as an armed melee fighter.
Sports - A video game that simulates the practice of traditional sports. Most sports have been recreated with a game, including team sports, athletics and extreme sports. Some games emphasize actually playing the sport (such as the Madden NFL series), whilst others emphasize strategy and organization (such as Championship Manager and Out of the Park Baseball). Some, such as Arch Rivals or Punch-Out!!, satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series features the names and characteristics of real teams and players, and are updated annually to reflect real-world changes.
Racing - a genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, air, or sea vehicles. They may be based on anything from real-world racing leagues to entirely fantastical settings. In general, they can be distributed along a spectrum anywhere between hardcore simulations, and simpler arcade racing games. Racing games may also fall under the category of sports games.
Survival - A video game genre in which the player must survive the game for as long as possible while either A) the game sends waves of challenges to the player that become more difficult with each subsequent wave. B) Stuck in an enviroment which one must scavenge and build to live longer. or C) requiring the player to reach a certain point before losing the game.
Sandbox - Gives you a heckload of options and allows you to do almost anything you want with or without a story. A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. Each player sees only some of the challenges possible, and the same challenges may be played in a different order. In a game with a sandbox mode, a player may turn off or ignore game objectives, or have unlimited access to items. This can open up possibilities that were not intended by the game designer. A sandbox mode is an option in otherwise goal-oriented games and is distinguished from open-ended games with no objectives such as SimCity. Another popular Sandbox Mode based modification is Garry's Mod, also known as Gmod for Half Life 2. It has a variety of different uses, the main being the sandbox gamemode, allowing you to do whatever you want with everyday, normal items, or just have a firefight with your friends. The game is highly mod-able too. The "god mode" offered by many combat games and level editors effectively convert them into sandboxes, allowing the player to explore every nook and cranny of the game map without having to fend off enemies. A god game is an artificial life game that casts the player in the position of controlling the game on a large scale, as an entity with divine/supernatural powers, as a great leader, or with no specified character, and places them in charge of a game setting containing autonomous characters to guard and influence.
Shooter - Shooter games (also known as 'shoot em up' games) are a sub-genre of action game, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon". A common resource found in many shooter games is ammunition. Most commonly, the purpose of a shooter game is to shoot opponents and proceed through missions without the player character dying.
Strategy - a video game genre that emphasizes skillful thinking and planning to achieve victory.[1] They emphasize strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration. These games sometimes incorporate physical challenges, but such challenges can annoy strategically minded players.[2]
They are generally categorized into four sub-types, depending on whether the game is turn-based or real-time, and whether the game focuses on strategy or tactics.
MMO (Massive Multiplayer Online Game) - a multiplayer video game which is capable of supporting large numbers of players simultaneously. By necessity, they are played on the Internet. Many games have at least one persistent world, however others just have large numbers of players competing at once in one form or another without any lasting effect to the world at all. These games can be played on any platform, be it the personal computer, a game console with internet capabilities or mobile devices and smartphones based on such operating systems as Android, iOS and Windows Phone. MMOGs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres.
Puzzle - A puzzle is a problem or enigma that tests the ingenuity of the solver. In a basic puzzle, one is intended to put together pieces in a logical way in order to come up with the desired solution. Puzzles are often contrived as a form of entertainment, but they can also stem from serious mathematical or logistical problems. In such cases, their successful resolution can be a significant contribution to mathematical research. Solutions to puzzles may require recognizing patterns and creating a particular order. People with a high inductive reasoning aptitude may be better at solving these puzzles than others. Puzzles based on the process of inquiry and discovery to complete may be solved faster by those with good deduction skills. Puzzle video games are a genre of video games that emphasize puzzle solving. The types of puzzles to be solved can test many problem solving skills including logic, strategy, pattern recognition, sequence solving, and word completion.
Casual/Arcade-like - A casual game is a video game targeted at or used by a mass audience of casual gamers. Casual games can have any type of gameplay, and fit in any genre. They are typically distinguished by their simple rules and lack of commitment required in contrast to more complex hardcore games. They require no long-term time commitment or special skills to play, and there are comparatively low production and distribution costs for the producer.
Party/Minigame collection - Party games are games that some people play as forms of entertainment at social gatherings. Party games usually involve more than one player. There are a large number and styles of party games available and the one selected will depend on the atmosphere that is sought to be generated. The party game may merely be intended as an ice breaker, or the sole purpose for the party. The party game has become a genre of video games — arguably dating back to 1983, with Starpath's Party Mix. Currently, the most well known examples are Nintendo's Mario Party and Wii series. These games are usually best played in multiplayer mode. The games are commonly designed as a collection of simple minigames, designed to be intuitive and easy to control. Some of the games (most notably the Mario Party series) are played out on boardgame boards. A minigame (also spelled mini-game or mini game and sometimes called a subgame) is a short video game often contained within another video game. A minigame is always smaller or more simplistic than the game in which it is contained. Minigames are sometimes also offered separately for free to promote the main game. For instance, the Pokémon Stadium minigames involve merely pressing a few buttons at specific intervals, with little complexity. Minigame collection games are made up of many minigames strung together into one video game.
Survival Horror - A subgenre of action-adventure video games inspired by horror fiction. Although combat can be a part of the gameplay, the player is made to feel less powerful than in typical action games, because of limited ammunition, health, speed, or other limitations. The player is also challenged to find items that unlock the path to new areas, and solve puzzles at certain locations. Games make use of strong horror themes, and the player is often challenged to navigate dark maze-like environments, and react to unexpected attacks from enemies.
Simulation - A simulation video game describes a diverse super-category of video games, generally designed to closely simulate aspects of a real or fictional reality.
Stealth - a video game that rewards the player for using stealth to overcome antagonists. Games in the genre typically allow the player to remain undetected by hiding, using disguises, and/or avoiding noise. Some games allow the player to choose between a stealthy approach or directly attacking antagonists, perhaps rewarding the player for greater levels of stealth. The genre has employed espionage, counter-terrorism and rogue themes, with protagonists that have been identified as special forces operatives, spies, thieves, assassins and ninjas. Some games have combined stealth game elements with those of other genres, such as first-person shooters and even platform games.
Music/Rhythm - a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs. Music video games may take a variety of forms and are often grouped with puzzle games due to their common use of "rhythmically generated puzzles". Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments, and require players to press buttons in a sequence dictated on the screen. Doing so causes the game's protagonist or avatar to dance or to play their instrument correctly, which increases the player's score. Many rhythm games include multiplayer modes in which players compete for the highest score or cooperate as a simulated musical ensemble. While conventional control pads may be used as input devices, rhythm games often feature novel game controllers that emulate musical instruments. Certain dance-based games require the player to physically dance on a mat, with pressure-sensitive pads acting as the input device.
Educational - Games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment. Educational games are games that are designed to teach people about certain subjects, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play.
VOTE FOR YOUR FAVORITES!
You can also comment why the ones you pick are your favorites!
No, they are not in any intentional order...
Here are descriptions of all the genres I put up. Most of them were taken from Wikipedia.
Action/Adventure (Platformers count here) - A combination of an adventure game genre and the action game genre which results in a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving alongside emphasizing physical challenges, including hand–eye coordination, reaction-time, and fighting conflicts. (A platform game (or platformer) is a video game which requires an avatar to jump to and from suspended platforms and/or over obstacles (jumping puzzles) to advance the game.)
RPG (Role-Playing Games) - A game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making or character development. A role-playing video game is in which players control a character or team who undertake quests, and may include capabilities that advance using statistical mechanics. These games often share settings and rules with tabletop RPGs, but emphasize character advancement more than collaborative storytelling
Fighting, beat 'em ups, & Hach n' Slashes - Fighting a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as blocking, counter-attacking, and chaining together sequences of attacks known as "combos". The genre is related to but distinct from beat 'em ups, a video game genre featuring melee combat between the protagonist and an improbably large number of underpowered enemies. These games typically take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical or fantasy themes. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, though some later games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. These games are noted for their simple gameplay, a source of both critical acclaim and derision. Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Hack and slash or hack and slay, abbreviated H&S or HnS, refers to a type of gameplay that emphasizes combat. "Hack and slash" was originally used to describe a play style in tabletop role-playing games, carrying over from there to MUDs, MMORPGs, and video games in general. In console- and arcade-style video games, the usage specifically implies a focus on combat with hand-to-hand weapons. In other contexts it is more general, and an archer or unarmed martial artist may participate as fully in a hack and slash game, or be as hack-and-slash oriented as an individual, as an armed melee fighter.
Sports - A video game that simulates the practice of traditional sports. Most sports have been recreated with a game, including team sports, athletics and extreme sports. Some games emphasize actually playing the sport (such as the Madden NFL series), whilst others emphasize strategy and organization (such as Championship Manager and Out of the Park Baseball). Some, such as Arch Rivals or Punch-Out!!, satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series features the names and characteristics of real teams and players, and are updated annually to reflect real-world changes.
Racing - a genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, air, or sea vehicles. They may be based on anything from real-world racing leagues to entirely fantastical settings. In general, they can be distributed along a spectrum anywhere between hardcore simulations, and simpler arcade racing games. Racing games may also fall under the category of sports games.
Survival - A video game genre in which the player must survive the game for as long as possible while either A) the game sends waves of challenges to the player that become more difficult with each subsequent wave. B) Stuck in an enviroment which one must scavenge and build to live longer. or C) requiring the player to reach a certain point before losing the game.
Sandbox - Gives you a heckload of options and allows you to do almost anything you want with or without a story. A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. Each player sees only some of the challenges possible, and the same challenges may be played in a different order. In a game with a sandbox mode, a player may turn off or ignore game objectives, or have unlimited access to items. This can open up possibilities that were not intended by the game designer. A sandbox mode is an option in otherwise goal-oriented games and is distinguished from open-ended games with no objectives such as SimCity. Another popular Sandbox Mode based modification is Garry's Mod, also known as Gmod for Half Life 2. It has a variety of different uses, the main being the sandbox gamemode, allowing you to do whatever you want with everyday, normal items, or just have a firefight with your friends. The game is highly mod-able too. The "god mode" offered by many combat games and level editors effectively convert them into sandboxes, allowing the player to explore every nook and cranny of the game map without having to fend off enemies. A god game is an artificial life game that casts the player in the position of controlling the game on a large scale, as an entity with divine/supernatural powers, as a great leader, or with no specified character, and places them in charge of a game setting containing autonomous characters to guard and influence.
Shooter - Shooter games (also known as 'shoot em up' games) are a sub-genre of action game, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon". A common resource found in many shooter games is ammunition. Most commonly, the purpose of a shooter game is to shoot opponents and proceed through missions without the player character dying.
Strategy - a video game genre that emphasizes skillful thinking and planning to achieve victory.[1] They emphasize strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration. These games sometimes incorporate physical challenges, but such challenges can annoy strategically minded players.[2]
They are generally categorized into four sub-types, depending on whether the game is turn-based or real-time, and whether the game focuses on strategy or tactics.
MMO (Massive Multiplayer Online Game) - a multiplayer video game which is capable of supporting large numbers of players simultaneously. By necessity, they are played on the Internet. Many games have at least one persistent world, however others just have large numbers of players competing at once in one form or another without any lasting effect to the world at all. These games can be played on any platform, be it the personal computer, a game console with internet capabilities or mobile devices and smartphones based on such operating systems as Android, iOS and Windows Phone. MMOGs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres.
Puzzle - A puzzle is a problem or enigma that tests the ingenuity of the solver. In a basic puzzle, one is intended to put together pieces in a logical way in order to come up with the desired solution. Puzzles are often contrived as a form of entertainment, but they can also stem from serious mathematical or logistical problems. In such cases, their successful resolution can be a significant contribution to mathematical research. Solutions to puzzles may require recognizing patterns and creating a particular order. People with a high inductive reasoning aptitude may be better at solving these puzzles than others. Puzzles based on the process of inquiry and discovery to complete may be solved faster by those with good deduction skills. Puzzle video games are a genre of video games that emphasize puzzle solving. The types of puzzles to be solved can test many problem solving skills including logic, strategy, pattern recognition, sequence solving, and word completion.
Casual/Arcade-like - A casual game is a video game targeted at or used by a mass audience of casual gamers. Casual games can have any type of gameplay, and fit in any genre. They are typically distinguished by their simple rules and lack of commitment required in contrast to more complex hardcore games. They require no long-term time commitment or special skills to play, and there are comparatively low production and distribution costs for the producer.
Party/Minigame collection - Party games are games that some people play as forms of entertainment at social gatherings. Party games usually involve more than one player. There are a large number and styles of party games available and the one selected will depend on the atmosphere that is sought to be generated. The party game may merely be intended as an ice breaker, or the sole purpose for the party. The party game has become a genre of video games — arguably dating back to 1983, with Starpath's Party Mix. Currently, the most well known examples are Nintendo's Mario Party and Wii series. These games are usually best played in multiplayer mode. The games are commonly designed as a collection of simple minigames, designed to be intuitive and easy to control. Some of the games (most notably the Mario Party series) are played out on boardgame boards. A minigame (also spelled mini-game or mini game and sometimes called a subgame) is a short video game often contained within another video game. A minigame is always smaller or more simplistic than the game in which it is contained. Minigames are sometimes also offered separately for free to promote the main game. For instance, the Pokémon Stadium minigames involve merely pressing a few buttons at specific intervals, with little complexity. Minigame collection games are made up of many minigames strung together into one video game.
Survival Horror - A subgenre of action-adventure video games inspired by horror fiction. Although combat can be a part of the gameplay, the player is made to feel less powerful than in typical action games, because of limited ammunition, health, speed, or other limitations. The player is also challenged to find items that unlock the path to new areas, and solve puzzles at certain locations. Games make use of strong horror themes, and the player is often challenged to navigate dark maze-like environments, and react to unexpected attacks from enemies.
Simulation - A simulation video game describes a diverse super-category of video games, generally designed to closely simulate aspects of a real or fictional reality.
Stealth - a video game that rewards the player for using stealth to overcome antagonists. Games in the genre typically allow the player to remain undetected by hiding, using disguises, and/or avoiding noise. Some games allow the player to choose between a stealthy approach or directly attacking antagonists, perhaps rewarding the player for greater levels of stealth. The genre has employed espionage, counter-terrorism and rogue themes, with protagonists that have been identified as special forces operatives, spies, thieves, assassins and ninjas. Some games have combined stealth game elements with those of other genres, such as first-person shooters and even platform games.
Music/Rhythm - a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs. Music video games may take a variety of forms and are often grouped with puzzle games due to their common use of "rhythmically generated puzzles". Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments, and require players to press buttons in a sequence dictated on the screen. Doing so causes the game's protagonist or avatar to dance or to play their instrument correctly, which increases the player's score. Many rhythm games include multiplayer modes in which players compete for the highest score or cooperate as a simulated musical ensemble. While conventional control pads may be used as input devices, rhythm games often feature novel game controllers that emulate musical instruments. Certain dance-based games require the player to physically dance on a mat, with pressure-sensitive pads acting as the input device.
Educational - Games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment. Educational games are games that are designed to teach people about certain subjects, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play.
VOTE FOR YOUR FAVORITES!
You can also comment why the ones you pick are your favorites!